Mining turtle issue

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Eddietester1066
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Mining turtle issue

Post by Eddietester1066 » 27 Jun 2012, 12:04

Maybe I'm doing something wrong, but the turtle I made (for harvesting trees) can't seem to break anything. (turtle.dig() always fails, even for leaves.) I'm open to suggestions here.

Edit: I tested the same setup in singleplayer & it works fine. Found a thread on the Technic forums that may help:
http://forums.technicpack.net/threads/m ... ocks.5558/

The relevant post from there is this:
Spoiler! :
I've been searching high and low, both this and other forums and I really need someone to help make easy iro assigning perms using PEX / WorldGuard/ Towny/ Modifyworld by sharing their perms.yml for PEX

I've created a machines group to which the major mods get categorized under with full modifyworld.*, towny.* incl others which werent necessary as the PEX debug showed its just towny and modifyworld blocking [ComputerCraft] Turtle 30: from breaking blocks.
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Which leads to this:
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Maykxor
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Re: Mining turtle issue

Post by Maykxor » 27 Jun 2012, 15:45

I too have had some issues with trying to get the turtles to work...

On another note entirely, I did manage to get it to dance and spent a good 15 minutes watching it swirl in random movements quite enthusiastically.
Some people think in pictures, others think in words. I think in pictures with subtitles.
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BigC_1
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Joined: 20 Feb 2012, 13:41
Location: Georgia, USA

Re: Mining turtle issue

Post by BigC_1 » 27 Jun 2012, 16:42

You guys might want to check with welwyn about this, he would probably know.
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Creator of:
Spoiler! :
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