Branchscape

A place for Teams, Cities, and Groups to have dedicated threads
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LS13
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Re: Branchscape

Post by LS13 » 07 Oct 2012, 19:55

Page 80 yush
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motormaniac
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Re: Branchscape

Post by motormaniac » 07 Oct 2012, 19:56

my name is motor
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LS13
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Re: Branchscape

Post by LS13 » 07 Oct 2012, 20:07

motormaniac wrote:my name is motor
I approve of this message.

And as motor pointed out, we are over 30000 views!
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Invunarble
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Re: Branchscape

Post by Invunarble » 07 Oct 2012, 22:01

motormaniac wrote:my name is motor
My name isn't motor.
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RobipodSupreme
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Re: Branchscape

Post by RobipodSupreme » 08 Oct 2012, 10:43

As there's cloudscape, is there a seascape?
I'm like 80% gayer than when I was on here last
I was a mod once
my discord is Ryin ❄#4444 if you wanna hmu fams
Miss you :(

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tanisjihanis
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Re: Branchscape

Post by tanisjihanis » 08 Oct 2012, 10:46

Yes, there is. Both are districts of the capital.
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C. S. Lewis wrote:-When we become adults, we must put away childish things, including the fear of childishness and the desire to be very grown up
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tanisjihanis
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Re: Branchscape

Post by tanisjihanis » 08 Oct 2012, 10:51

Gannondorf, here are the images: http://imgur.com/a/7YP0D

I'm arbitrarily promoting you to a project manager (unless there are objections?). This will be your first project to oversee. Put it near the end of the wall to the south west, next to the sea.
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C. S. Lewis wrote:-When we become adults, we must put away childish things, including the fear of childishness and the desire to be very grown up
-To truly own something one must be capable of giving it away

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LS13
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Re: Branchscape

Post by LS13 » 08 Oct 2012, 10:53

No objection here
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Daemon wrote:I'm going to draw the fuck out of this egg.

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trovo22
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Re: Branchscape

Post by trovo22 » 08 Oct 2012, 11:04

Very Nice
DURRR lalala NINJA!!!

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Tothewhat
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Re: Branchscape

Post by Tothewhat » 08 Oct 2012, 11:48

Are you sure it's a good idea to make a church...
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minnerthecat
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Re: Branchscape

Post by minnerthecat » 08 Oct 2012, 12:18

That's a fine looking building, did you design it Tanis?
Orange and white, but not quite right.

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Re: Branchscape

Post by J4Numbers » 08 Oct 2012, 16:27

A Good Day.

See previous post with same title.
Same information within it, except this is of my own free will and decision.
Anyone who questions why I'm doing such a thing, meet me in a dark alley at midnight, tell your friends and family that you will never see them again, and optionally, bring your own knife.

Laters.
M477

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LS13
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Re: Branchscape

Post by LS13 » 08 Oct 2012, 18:09

@ttw If you are worried about there being religious friction due to it, people who are upset can make establishments for their own religions.
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Re: Branchscape

Post by Tothewhat » 08 Oct 2012, 20:00

Oh, no I completely know that. It just surprised me because no one in br came off as very religious, but I've talked to Tanis ingame about it. Just looked at it the wrong way.


And question about yggy, are we clearing just the trees, or are you planning to dig up the ground....


@tanis sorry forgot to update op, will do tomorrow.
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LS13
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Re: Branchscape

Post by LS13 » 08 Oct 2012, 20:16

Well I personally want the church because of the architectural opportunities it provides. If we could make an epic cathedral like random's, that would be amazing!

Also I am going to say yggy from now on.
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Tothewhat
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Re: Branchscape

Post by Tothewhat » 09 Oct 2012, 06:01

It would be pretty cool.

Let me know if you guys need help getting the supplies for it.
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Gannondorf1000
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Re: Branchscape

Post by Gannondorf1000 » 09 Oct 2012, 07:41

The original design for the church calls for cobblestone, but personaly I think cobble looks horrible so unless anyone obects I'm making an executive deshion to change the cobble to stone bricks (it just looks a hell of alot better)
It seems all of my signature and avatar has failed, I will fix as soon as I can!
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Re: Branchscape

Post by aeonterbor » 09 Oct 2012, 11:18

It may be a while untill i can come back online to the server,im one of the players affected by the Mojang account Transfers meaning i can't log into Minecraft at all untill it's fixed.
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tanisjihanis
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Re: Branchscape

Post by tanisjihanis » 09 Oct 2012, 18:13

Tothewhat wrote: And question about yggy, are we clearing just the trees, or are you planning to dig up the ground....
We are flattening all the ground to the level that the 50 block lines of sand are at and then we will construct a wall in a 50 block radius circle around the center.
Gannondorf1000 wrote:The original design for the church calls for cobblestone, but personaly I think cobble looks horrible so unless anyone obects I'm making an executive deshion to change the cobble to stone bricks (it just looks a hell of alot better)
Feel free.
minnerthecat wrote:That's a fine looking building, did you design it Tanis?
Came across while trawling the internet.
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C. S. Lewis wrote:-When we become adults, we must put away childish things, including the fear of childishness and the desire to be very grown up
-To truly own something one must be capable of giving it away

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Sti_Jo_Lew
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Re: Branchscape

Post by Sti_Jo_Lew » 09 Oct 2012, 18:23

Everyone hates on cobble... :(
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SMWasder: BEGONE FOUL BEATS, FOR I AM THE DJ OF THE APOCALYPSE

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tanisjihanis
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Re: Branchscape

Post by tanisjihanis » 09 Oct 2012, 18:32

In the ravine project, I'd like someone to take over and put plots in it and whatnot with the end goal being it looking something like this:
http://i.imgur.com/eFYnA.png

I'd like yggdrasil designs for townhall and other basic functionary buildings to be nordic. Something along these lines:
http://i.imgur.com/iWrBg.jpg
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C. S. Lewis wrote:-When we become adults, we must put away childish things, including the fear of childishness and the desire to be very grown up
-To truly own something one must be capable of giving it away

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Sti_Jo_Lew
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Re: Branchscape

Post by Sti_Jo_Lew » 09 Oct 2012, 18:41

tanis, those are both the same pic.

DEFINITELY DIFFERENT PICTURES.

cough cough. Sti's post was definitely not edited by tanis out of shame. >.>
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Gannondorf1000
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Re: Branchscape

Post by Gannondorf1000 » 09 Oct 2012, 19:03

Sti_Jo_Lew wrote:Everyone hates on cobble... :(
Its because cobble looks like shit on most texturepacks
It seems all of my signature and avatar has failed, I will fix as soon as I can!
???: You have no weapons, defenses, or a plan! The Doctor: I know and doesn't that scare you to death?

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Tothewhat
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Re: Branchscape

Post by Tothewhat » 09 Oct 2012, 19:51

Where do you find those pictures Tanis :shock:

Every time I see one, it creates an urge for me to build it with my own spin....
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tanisjihanis
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Re: Branchscape

Post by tanisjihanis » 09 Oct 2012, 20:48

My sources are private, but I do encourage you to follow that urge. I need people to build these things.
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C. S. Lewis wrote:-When we become adults, we must put away childish things, including the fear of childishness and the desire to be very grown up
-To truly own something one must be capable of giving it away

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LS13
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Re: Branchscape

Post by LS13 » 09 Oct 2012, 20:49

However if you are me, you can make cobble look good and not be forced to remove it from your cottage in br :) It is just when you use primarily cobble that it is ugly
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Sti_Jo_Lew
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Re: Branchscape

Post by Sti_Jo_Lew » 09 Oct 2012, 21:19

I have a cobble roof on my Seascape house. No other good roof material that worked.
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minnerthecat
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Re: Branchscape

Post by minnerthecat » 09 Oct 2012, 22:41

Cobble can add a lot to a buildings aesthetic value, the key is to use it sparingly! It's actually one of my favorite materials, but it can look terrible if used wrong.
Orange and white, but not quite right.

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LS13
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Re: Branchscape

Post by LS13 » 09 Oct 2012, 23:03

I believe I actually made a rule in the Frost Rules about no large cobble cubes... might have removed it but I'm positive I had it at some point. Large cobble cubes are the worst thing you can do with cobble. If you don't have many resources except cobble and you want to make some mob towers, add some extra trim with another block, like the stone spirals in my twin mob towers in Fyra. Makes a world of a difference :)
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Daemon wrote:I'm going to draw the fuck out of this egg.

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MrWhales
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Re: Branchscape

Post by MrWhales » 10 Oct 2012, 09:20

LS13 wrote:I believe I actually made a rule in the Frost Rules about no large cobble cubes... might have removed it but I'm positive I had it at some point. Large cobble cubes are the worst thing you can do with cobble. If you don't have many resources except cobble and you want to make some mob towers, add some extra trim with another block, like the stone spirals in my twin mob towers in Fyra. Makes a world of a difference :)

There are many large monotonous cubes in Frost which don't look very good. The fact that one or two were cobble and now are wood makes no difference that they don't look good.
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