Branchscape

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tanisjihanis
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Re: Branchscape

Post by tanisjihanis » 30 Dec 2011, 13:42

Hey everyone, if you see seru, thank him. Do not stop thanking him. DON'T LET THAT MAN ESCAPE THE GRATITUDE! HE MUST BE BROUGHT TO JUSTICE FOR HIS WORK!

Seru has made us a zombie 'fightclub'. It is possibly the most epic thing I have ever seen(Its an arena). We may do a weekly event or something, but we're still working out rules.

So ya, thank him!
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Wildwill002
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Re: Branchscape

Post by Wildwill002 » 30 Dec 2011, 19:27

Danke seru.

Also I may be offline for a few days (less than last time :3) Due to my parents buying me saints row 3, assassins creed revelations and fallout 3. Just saiyan
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tanisjihanis
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Re: Branchscape

Post by tanisjihanis » 01 Jan 2012, 11:46

Okay then!
(ya lucky dog)
I've put some thought into buildings, and I think we need a townhall for rules and what not and meetings n stuff. You get the idea. I was thinking we should put it where the old mine was. Nice dramatic premade entrance. Please post on here if you are interested in helping build this. I'll add more details if people are interested.
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Re: Branchscape

Post by venomm2 » 01 Jan 2012, 16:22

remember i was making a vault?...... about that....... seru kinda built a farm on the mounatin where the vault was gonna be made sooo..... i need another spot.
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Re: Branchscape

Post by TLuke222 » 01 Jan 2012, 17:49

; _ ; this make's my Zork topic look soo lame. How did you get so many ppl on board?!?
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tanisjihanis
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Re: Branchscape

Post by tanisjihanis » 01 Jan 2012, 18:09

Oh~ venomm you should put that int the mountains closer to branchscape

Sorry to make you feel bad zork... This one has probably just been around longer? If you're interested in helping out on the side, we could use your underground building expertise with our planned roots system :P


Edit: today was awesome, love you guys, ya make this server tons of fun. Ttw, I hope your bird gets better * huggles *
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Tothewhat
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Re: Branchscape

Post by Tothewhat » 02 Jan 2012, 09:15

Tanis, I would love to help on the town hall also! It sounds like a great idea. I was thinking, maybe also (if you have a space) like a little post office. With litttle mailboxes for everyone and stuff! To make it seem like a real town!

But I would love to help on the town hall.
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Re: Branchscape

Post by Tothewhat » 02 Jan 2012, 09:18

And thanks Tanis about my bird and the pool party last night :D

We are bringing the bird back today. He will hopefully be able to get some medical help back at the store, and be resold to another family! So it's still sad, but I've been thinking about another type of bird to get also. If any of you have ever had a bird, tell me what kind. I NEED IDEAS!
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Re: Branchscape

Post by Tothewhat » 02 Jan 2012, 09:25

I keep forgetting so saiy things. That guy umm Matty (dont know his full name) wants to move here. Im planning on showing him to br latter today or tom.. Tanis I think you talked to him, hes really nice......
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tanisjihanis
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Re: Branchscape

Post by tanisjihanis » 02 Jan 2012, 10:18

Yep I'm a-okay with him getting a plot [possibly above seru's store?]
Definitely could use the help on the town hall~

I've got a spot in mind for the post office, and if you want to build it, that would be great. I'll show you the spot when I next see you in game.

(I'm no good with birds~ another parakeet? I like parakeets, they are cute :3 )
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Re: Branchscape

Post by Tothewhat » 02 Jan 2012, 13:51

Have you already thought about having a post office?

And ya thats great, I would love to help with both, after we finish the whole move serus shop under mine idea.

And GREAT news! We took the bird back to the shop and they looked at it and told us that just another bird had bitten him, so they cleaned him up and hes back to normal! Well kinda, but its a start!

And lastley, is the garden finished? If not I can help with that again also!


Thanks for being so nice about this bird situation. :D :
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tanisjihanis
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Re: Branchscape

Post by tanisjihanis » 02 Jan 2012, 16:44

Haha, glad to hear about the bird.

The 'garden' is supposed to be a farm and if you want to add semi circles, go ahead- its a long time scale project

I have already thought about a post office... Still figuring out how to implement it. If you want to build the building though, that would be great.
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venomm2
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Re: Branchscape

Post by venomm2 » 02 Jan 2012, 17:27

i like falcons, u should get one, one day ill own a falcon that will breath fire. :twisted:
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wafflehair
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Re: Branchscape

Post by wafflehair » 02 Jan 2012, 22:39

tanisjihanis wrote:Okay then!
(ya lucky dog)
I've put some thought into buildings, and I think we need a townhall for rules and what not and meetings n stuff. You get the idea. I was thinking we should put it where the old mine was. Nice dramatic premade entrance. Please post on here if you are interested in helping build this. I'll add more details if people are interested.
Well, I would love to help :D
Wafflu :P

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Serubin323
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Re: Branchscape

Post by Serubin323 » 03 Jan 2012, 00:20



Nuff' said
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Bahhhh

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tanisjihanis
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Re: Branchscape

Post by tanisjihanis » 03 Jan 2012, 10:01

Umm....

Edit: I was rendered speechless for a moment :P
Ohohoho you so funneh
There was an event of sorts wasn't there?
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LS13
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Re: Branchscape

Post by LS13 » 03 Jan 2012, 17:51

Seru said that was the original one in Terra, and it wasn't during the event.
Edit: My brother says at least Vallorn didn't tear it down.
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Tothewhat
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Re: Branchscape

Post by Tothewhat » 03 Jan 2012, 18:38

I hope u realize guys that I started clutchng my head, my fingerprints still on my face now because I was scared so much. Seru please put a description in your comments right now. I yelled out loud "NO SERU HOW COULD YOU!!!!!" And my dad looked at me as if i was a psycho path. So please, descriptions from now on would be nice thank you.

(i'm still hanging off my chair out of me about to hit the computer with a baseball bat i was so nervous!)
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vallorn
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Re: Branchscape

Post by vallorn » 03 Jan 2012, 19:37

oh serubin that looks like Fun!

*loads Poultrynukes*
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venomm2
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Re: Branchscape

Post by venomm2 » 03 Jan 2012, 20:55

Seru, there is a mod that allows you to transfer terrain from a server into multiplayer that i think has been updated for 1.0 if u can find it i dont remember the name. If you are able to find it folo these instuctions carefully.....
Step 1: download Br into an SP world
Step 2: uninstall that mod and install the timbers mod
Step 3: get ready to record
Step 4: aquire axe
Step 5: chop down ONE pice of wood and watch all the wood pop out whilethe leaves slowly disintagrate!
Step 6: Emit a evil nasal laugh as u post online
I did this back in 1.8 it was awesome :twisted:



Edit:On another note..... lol at this
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vallorn
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Re: Branchscape

Post by vallorn » 03 Jan 2012, 21:15

venomm2 wrote:"Wolf Image"


god that thing is disgusting! :o
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Re: Branchscape

Post by venomm2 » 03 Jan 2012, 21:17

vallorn wrote:
venomm2 wrote:"Wolf Image"
[img]zfbK_dbsCu0[/img]

god that thing is disgusting! :o

HAHA its absolutly hilarious when they fall cuz they keep tp=ing back up at least 3 times each :lol:
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Re: Branchscape

Post by Iron_Fang » 04 Jan 2012, 07:44

lol 20 wolves
i remember when wolves 1st came to Escapia i had 35-40 of them 'Cas i am the Wolf Lord!
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tanisjihanis
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Re: Branchscape

Post by tanisjihanis » 04 Jan 2012, 08:44

Heh. So many wolves.

It did look like fun seru ^_^
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TLuke222
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Re: Branchscape

Post by TLuke222 » 04 Jan 2012, 15:47

tanisjihanis wrote:we could use your underground building expertise with our planned roots system
I'd love to help, I'm only on for about an hour on weekdays, but i can be on 8-15 hours on Fridays and Saturdays. What are you planning to use the root systems for? Depending on what u need t'em fo' there are different designs i could use. If you just want them for seenic routes, the design would have to be more realistic, with slopes, curves, and dips. If you plan to use them for transportation or living quarters some to the variation would have to be smoothed out, not all of it, just enough to be efficent. I suppose you've already thought of this already, but either way just let me know where you want to start and how u want it to look. I could begin some testing some concepts, or I could begin hypotopographic scans of the Branchscape area, as not to hit caves or lava, and to decide how we want the system to map out.
I'm the Zork Town planner.
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tanisjihanis
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Re: Branchscape

Post by tanisjihanis » 04 Jan 2012, 16:34

Oh awesome! (Im not on that much during the week either ... school and all that :P)

The roots are supposed to be used for additional housing and storage as well as routes to other locations in branchscape. Scenic would be prefered ;)

The roots should start directly underneath the main tree --we could make a giant cavern for that point-- Not sure what hypotopographic scans are, but go ahead and do em ;)
Wildwill wants to have some go into the sea, and essentially have a 'seascape' of sorts, with several roots ending in bubbles of glass. You should talk to him about that sometime.

Another point of Interest:

I need someone to oversee the creation of a boundary wall. I would like this wall to be 7 tall, and 3 wide, styled after the nysta one and made of the creator's blend of logs, stone brick, and some obsidian(for gates). I will provide 2 DB from my own stores to hel fund this endevor and for the person that is overseeing the construction to hire laborers. Is anyone interested?
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Re: Branchscape

Post by venomm2 » 04 Jan 2012, 16:39

HEH i have barely done anything for BR much less finished anything i started. :mrgreen:
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LS13
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Re: Branchscape

Post by LS13 » 04 Jan 2012, 17:01

Hey, could some of the roots open up into a large cavern? Sort of an underground housing area?
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tanisjihanis
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Re: Branchscape

Post by tanisjihanis » 04 Jan 2012, 17:03

Yes, most definitely, that would work great.
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TLuke222
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Re: Branchscape

Post by TLuke222 » 04 Jan 2012, 17:09

Where should this be?
I'm the Zork Town planner.
\/ funny stuff \/
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Haikus are awesome
But sometimes they make no sense
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Generation 28 (The first time you see this, copy it into your signature on any forum and add 1 to the generation. Social experiment.)

"Now, Harry, you must know all about Muggles. Tell me, what exactly is the function of a rubber duck?"
-Arthur Weasley

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