I've heard. Honestly I would prefer you guys deal with this matter yourselves civilly. I am sure you guys can come up with an agreement on how to divide these towns to distinguish them from one another. I can tell you right now that I am not a fan of walls. One way of doing this would be to make a park area between the two towns. In the center of the park you could have a manmade river/lake. Have a Bliss/Plith bridge. There is another matter as well. The old walls and skyway road is not helping with the issue. Both you and Frosty should work together on a new road and remove the old walls. Once this is done, it will be easier for you two to work on a distinguishable town border. There is also a landmass between your towns that should be dealt with unless you want it there.Wildwill002 wrote:this is just a question jag but can we have some more defined district borders of like 3 blocks? there is some friction between bliss and plith
The Corinthian Empire
Re: The Corinthian Empire
Sometimes I lather my body with Vaseline and pretend I'm a slug.
Re: The Corinthian Empire
Basements are not my concern. The mole people have made narrow and confusing tunnels into our branch mines which were already confusing. I issue at hand is located from corinth main going south, east, and west.Furdabip wrote:On the note of mole people - Dr_McSteamy found a cave system under Briarton, then asked for permission to create some sort of living area below height 35, so, I let him. I am not sure how far it goes or what it looks like, but there you go.
Also, when I set "no basements below height 35" as a rule, people ALWAYS dig down to height 35, or lower, since I am so lenient and easily manipulated that they usually get to keep it (looking at you, aflycon :-p). Having a limit makes people have tacky house design. :-/
Sometimes I lather my body with Vaseline and pretend I'm a slug.
- Wildwill002
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- Location: Blackpool
Re: The Corinthian Empire
you could always call blackadder to utilise lava and melt the mole people out. I'm sure he would happily do this
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Re: The Corinthian Empire
That would be taking a nuke to a knife fight.Wildwill002 wrote:you could always call blackadder to utilise lava and melt the mole people out. I'm sure he would happily do this
Sometimes I lather my body with Vaseline and pretend I'm a slug.
Re: The Corinthian Empire
Well, you can sic Black on Bliss and Plith if they can't learn to resolve their differences.jagorrax wrote:That would be taking a nuke to a knife fight.Wildwill002 wrote:you could always call blackadder to utilise lava and melt the mole people out. I'm sure he would happily do this
Before all else, be armed. -Machiavelli
- Wildwill002
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Re: The Corinthian Empire
Black and delphi came to plith once. I died twice and there were more booms than ive ever seen...
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- tanisjihanis
- Retired
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Re: The Corinthian Empire
Lol, like the way he helped me demo a house...
...and happened to destroy everything within a 40 block radius....
...including me!
...and happened to destroy everything within a 40 block radius....
...including me!
Re: The Corinthian Empire
Blackadder expanded our Vault Lobby to 30 times its origional size and in under 10 mins... i died 5 times and lagged out another 2.
also Delphi's house is another great example of the Blackadder Magic at work
also Delphi's house is another great example of the Blackadder Magic at work
Lord_Mountbatten wrote:I didn't quite hear you over the sound of my eyebrow shooting into the sky.
OI YOU!
YES YOU!
WE HAVE A STEAM COMMUNITY GROUP!
JOIN US AND ADD PEOPLE FOR FUN TIMES!
CUT: Baldrick
Re: The Corinthian Empire
another example of blacks work is evident in the area around IC when i taught him how to do ion cannons in a spectaclar way..... regret it now.....i died 11 times in an hour.....and there is a 20 by 20 hole t bedrock too
CEO of D.I.A.S Corp.
if at first you dont succeed, 5 blackadders of tnt usualy helps....
if at first you dont succeed, 5 blackadders of tnt usualy helps....
- Wildwill002
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Re: The Corinthian Empire
Jag im afraid that thanks to a double teaming of the update and a virus infected minecraft file i may be offline for a while. I can trust alovaine to tell me whats happening ingame and i should be able to get back on minecraft by the end of february if im lucky. If im not then im gonna have to nuke my PC
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Re: The Corinthian Empire
Will there isn't a virus, some idiot thought it was funny to tell AVG it is a virus, and they did it so many times that AVG added it to the database, tricking everyone with AVG.Wildwill002 wrote:Jag im afraid that thanks to a double teaming of the update and a virus infected minecraft file i may be offline for a while. I can trust alovaine to tell me whats happening ingame and i should be able to get back on minecraft by the end of february if im lucky. If im not then im gonna have to nuke my PC
- Lord_Mountbatten
- The Future
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Re: The Corinthian Empire
AVG hasn't done it for me though.
- DuplicateValue
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Re: The Corinthian Empire
They've probably checked and fixed their libraries by now.
"He's like fire, and ice, and rage.
He's like the night, and the storm in the heart of the sun.
He's ancient and forever.
He burns at the centre of time and he can see the turn of the universe.
And... he's wonderful."
Re: The Corinthian Empire
Furdabip wrote:On the note of mole people - Dr_McSteamy found a cave system under Briarton, then asked for permission to create some sort of living area below height 35, so, I let him. I am not sure how far it goes or what it looks like, but there you go.
Also, when I set "no basements below height 35" as a rule, people ALWAYS dig down to height 35, or lower, since I am so lenient and easily manipulated that they usually get to keep it (looking at you, aflycon :-p). Having a limit makes people have tacky house design. :-/
wat. You said I had like ten more meters to go, good sir.
Re: The Corinthian Empire
Lmao, you dug STRAIGHT to bedrock in your "store" thing! And hold F3, Y = height. If it says "35," don't dig further down. :-paflycon wrote:Furdabip wrote:On the note of mole people - Dr_McSteamy found a cave system under Briarton, then asked for permission to create some sort of living area below height 35, so, I let him. I am not sure how far it goes or what it looks like, but there you go.
Also, when I set "no basements below height 35" as a rule, people ALWAYS dig down to height 35, or lower, since I am so lenient and easily manipulated that they usually get to keep it (looking at you, aflycon :-p). Having a limit makes people have tacky house design. :-/
wat. You said I had like ten more meters to go, good sir.
- tanisjihanis
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Re: The Corinthian Empire
We'll miss you at Branchscape, I hope we update soon, and we will be happy to see you! Your place is reserved with us.Wildwill002 wrote:Jag im afraid that thanks to a double teaming of the update and a virus infected minecraft file i may be offline for a while. I can trust alovaine to tell me whats happening ingame and i should be able to get back on minecraft by the end of february if im lucky. If im not then im gonna have to nuke my PC
- Wildwill002
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- Joined: 15 Dec 2010, 12:42
- Location: Blackpool
Re: The Corinthian Empire
[quote="tanisjihanis]
We'll miss you at Branchscape, I hope we update soon, and we will be happy to see you! Your place is reserved with us.[/quote]
That would be great. I'm gonna try using my laptop to get back on but its fans are very weak and it often overheats. Until then... How's things going in corinth etc.
We'll miss you at Branchscape, I hope we update soon, and we will be happy to see you! Your place is reserved with us.[/quote]
That would be great. I'm gonna try using my laptop to get back on but its fans are very weak and it often overheats. Until then... How's things going in corinth etc.
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- xoxZoltanXox
- Posts: 150
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Re: The Corinthian Empire
Well i keep getting a "cant connect to minecraft.net" error so i cant play and it sucks.
~Zoltan
- Wildwill002
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Re: The Corinthian Empire
Givemeabreak came up with an excellent idea; hide and seek. This will be an event Corinth will host every once in a while. Expect more details on the rules and prizes soon. For all naysayers, sneak mode hides your name when your character is not in plain site.
Sometimes I lather my body with Vaseline and pretend I'm a slug.
Re: The Corinthian Empire
Used to play hide and seek all the time in World of Warcraft.
- Wildwill002
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Re: The Corinthian Empire
wouldnt we need a cuboided area for H&S to stop people just blending in by building small grass huts in a hill
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- givemeabreak432
- Retired
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Re: The Corinthian Empire
As long as people follow the rules, they won't be able to do that. Besides, doing something like that takes all the fun out of the game.Wildwill002 wrote:wouldnt we need a cuboided area for H&S to stop people just blending in by building small grass huts in a hill
Re: The Corinthian Empire
Yea, one of the rules would be that no one can add or destroy blocks to get to their hiding places. This has to be done with empty inventories. If people do cheat, they cannot get the prize.
Sometimes I lather my body with Vaseline and pretend I'm a slug.
Re: The Corinthian Empire
There was a forest fire in Witchwood. Many animals died. I will have my private investigator zoltan look into this but i doubt the culprit will be found. The new forest for Corinth will be Branchscape. I understand that many of you were asking for housing in witchwood and some decided to build there without permission. Any houses that were there have been burned. I recommend everyone to farm the remaining lumber and donate some to Branchscape. DO NO replant the trees. This area will be turned into a park.
Any rumors you hear about me asking Ca11ex to burn the growing abomination down are simply not true. I don't want any vigilante investigators involved in this. Best not to ask any questions on why this happened.
Any rumors you hear about me asking Ca11ex to burn the growing abomination down are simply not true. I don't want any vigilante investigators involved in this. Best not to ask any questions on why this happened.
Sometimes I lather my body with Vaseline and pretend I'm a slug.
- xoxZoltanXox
- Posts: 150
- Joined: 30 Nov 2010, 16:32
- Location: Ohio, US
Re: The Corinthian Empire
Jag, after hours and hours of extensive investigation, I have decided that the true arsonist could not be found. many clues lead up to one of the residents that resided in Witchwood, however I could not arrest him due to lack of further evidence. I will continue my hunt for the great murderer of leaves and cows, but I doubt I will find much more...
~Zoltan
Re: The Corinthian Empire
I'm sure you tried your hardest. The only thing we can do is move on.
Sometimes I lather my body with Vaseline and pretend I'm a slug.
Re: The Corinthian Empire
Alright, who made a "road" from the Briarton docks to Solake? It defeats the entire purpose of the Corinth canal I was going for. I spent awhile widening the canal, trimming the land, etc, and now it's completely blocked off. Plus having the "road" attach to Briarton docks annoys me, as I have plans for an entire docking area around there.
What happened to the tunnel that used to go to Solake? Can we use that? Can a new tunnel be built so as to not require this "road"?
What happened to the tunnel that used to go to Solake? Can we use that? Can a new tunnel be built so as to not require this "road"?
Re: The Corinthian Empire
Wokka built it after I gave him permission to do so (not that he needs it). It just happened to wind up in Briarton. Since it did wind up in Briarton, I'll give you permission to handle this with Wokka.Furdabip wrote:Alright, who made a "road" from the Briarton docks to Solake? It defeats the entire purpose of the Corinth canal I was going for. I spent awhile widening the canal, trimming the land, etc, and now it's completely blocked off. Plus having the "road" attach to Briarton docks annoys me, as I have plans for an entire docking area around there.
What happened to the tunnel that used to go to Solake? Can we use that? Can a new tunnel be built so as to not require this "road"?
Sometimes I lather my body with Vaseline and pretend I'm a slug.
Re: The Corinthian Empire
Alright, I'll talk to him about making a tunnel/station system.
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