Beorn & Tulonville & Foreon Official Thread
- XxGhOsTxReCoNxX
- Retired
- Posts: 768
- Joined: 20 Jun 2011, 11:48
- Location: Chicago, Illinois
Re: Beorn & Tulonville & Foreon Official Thread
Anything I could help with? I love Beorn, and would love to help
Re: Beorn & Tulonville & Foreon Official Thread
Sure Ghost. I'll let you know when I get some of the projects up and going.
In the meantime, I updated the Beorn Landclaim map. It is not exact, but it is close enough:
http://i.imgur.com/7c3vx.jpg
Red: Beorn
Blue: Tulonville/Arca
Light Blue: DistortedStu's Private Claim
Yellow: New Bucks
Pink: Moonstar
Orange: HarborTown
In the meantime, I updated the Beorn Landclaim map. It is not exact, but it is close enough:
http://i.imgur.com/7c3vx.jpg
Red: Beorn
Blue: Tulonville/Arca
Light Blue: DistortedStu's Private Claim
Yellow: New Bucks
Pink: Moonstar
Orange: HarborTown
Re: Beorn & Tulonville & Foreon Official Thread
Beorn Subway, running East from Fyra Rails to Verdant, is complete.
There will be three other lines. One that runs to West Beorn, Moonstar, Harbortown. One that run to South Beorn, The Shire. And another that runs to Tulonville and probably New Bucks and Arca.
There will be three other lines. One that runs to West Beorn, Moonstar, Harbortown. One that run to South Beorn, The Shire. And another that runs to Tulonville and probably New Bucks and Arca.
Re: Beorn & Tulonville & Foreon Official Thread
At last, your embassy plot is ready, it is a 10x10 box right next to the main tree with co-ords
x-9749
y-64
z-4074
We just need to sort out a child cuboid for it, and It's all yours
x-9749
y-64
z-4074
We just need to sort out a child cuboid for it, and It's all yours
-
- Posts: 348
- Joined: 18 Nov 2011, 12:51
- Location: Ireland
Re: Beorn & Tulonville & Foreon Official Thread
Wow its long time that i saw beorn!
It's about who your are now, that's what counts mate.
-Modocam
-Modocam
Re: Beorn & Tulonville & Foreon Official Thread
Just a heads up about Beorn. This thread will be going through a re-organization soon. Beorn has also been going through a renovation; there's plenty more plots available.
I am also seeking users interested in building unique things (potential landmarks) and for building skyscrapers.
I am also seeking users interested in building unique things (potential landmarks) and for building skyscrapers.
- Invunarble
- Site Contributor
- Posts: 4201
- Joined: 11 Feb 2012, 18:45
- Location: Canada
Re: Beorn & Tulonville & Foreon Official Thread
News, me, angelgirl8271, powerfulkingt, and rbk95 are running a strip club in Beorn, if anyone has some strippers they'd like to donate it would be much appericiated
"The roses are red, but Invunarble is blue. Hit him with a puma." - Vallorn
"Baked fucking potato" - Lord Mountbatten, 2014
- Aenir_bEPU
- Nyan Master
- Posts: 1237
- Joined: 14 Jun 2011, 20:24
- Location: Massachusetts
Re: Beorn & Tulonville & Foreon Official Thread
I go away and this is what's been happening around here!?Invunarble wrote:News, me, angelgirl8271, powerfulkingt, and rbk95 are running a strip club in Beorn, if anyone has some strippers they'd like to donate it would be much appericiated
Re: Beorn & Tulonville & Foreon Official Thread
Beorn is now Retired!
I've gone ahead, and retired the town of Beorn. What this means is that, while any residents can continue to build and live in their houses there, that the rest of the town is no longer considered active and wont be seeking any new residents. The town will be left as is, perhaps remaining a museum town for people to visit and check out. I think this is the best way of honorably recognizing how inactive the town has gotten over the last year, and to give it the end it deserves.
I will still keep the landclaim for the town, but I wont be running it anymore, sorry.
I've had some great memories with its residents, and I want to recognize how much you all mean to me for that. You made my gaming experience on this server that much better. I don't know what my future holds in terms of what I will be doing in game, but I know I will always have Beorn and its citizens to think fondly of. Thank you!
NOTE: An important point, I've gotten rid of any and all landclaims I currently have on the server which are just open land. These include areas west of Beorn and north of Beorn... so those are free to build on now.
I've gone ahead, and retired the town of Beorn. What this means is that, while any residents can continue to build and live in their houses there, that the rest of the town is no longer considered active and wont be seeking any new residents. The town will be left as is, perhaps remaining a museum town for people to visit and check out. I think this is the best way of honorably recognizing how inactive the town has gotten over the last year, and to give it the end it deserves.
I will still keep the landclaim for the town, but I wont be running it anymore, sorry.
I've had some great memories with its residents, and I want to recognize how much you all mean to me for that. You made my gaming experience on this server that much better. I don't know what my future holds in terms of what I will be doing in game, but I know I will always have Beorn and its citizens to think fondly of. Thank you!
NOTE: An important point, I've gotten rid of any and all landclaims I currently have on the server which are just open land. These include areas west of Beorn and north of Beorn... so those are free to build on now.
Re: Beorn & Tulonville & Foreon Official Thread
D: Beorn will always be remembered. Sigh
-asi1998
~John 3:16
~John 3:16
- Invunarble
- Site Contributor
- Posts: 4201
- Joined: 11 Feb 2012, 18:45
- Location: Canada
Re: Beorn & Tulonville & Foreon Official Thread
Why would you retire the best town on the server ;_; my strip club is going to be deserted now, deri </3derigin wrote:Beorn is now Retired!
I've gone ahead, and retired the town of Beorn. What this means is that, while any residents can continue to build and live in their houses there, that the rest of the town is no longer considered active and wont be seeking any new residents. The town will be left as is, perhaps remaining a museum town for people to visit and check out. I think this is the best way of honorably recognizing how inactive the town has gotten over the last year, and to give it the end it deserves.
I will still keep the landclaim for the town, but I wont be running it anymore, sorry.
I've had some great memories with its residents, and I want to recognize how much you all mean to me for that. You made my gaming experience on this server that much better. I don't know what my future holds in terms of what I will be doing in game, but I know I will always have Beorn and its citizens to think fondly of. Thank you!
NOTE: An important point, I've always gotten rid of any and all landclaims I currently have on the server which are just open land. These include areas west of Beorn and north of Beorn... so those are free to build on now.
"The roses are red, but Invunarble is blue. Hit him with a puma." - Vallorn
"Baked fucking potato" - Lord Mountbatten, 2014
Re: Beorn & Tulonville & Foreon Official Thread
Deserted! I'm in it right now
Re: Beorn & Tulonville & Foreon Official Thread
Deri i think it needs to keep running. Maybe appoint more active players to help you or who knows what but i love beorn and just the thought of losing it to retirement is tragic.
-asi1998
~John 3:16
~John 3:16
Re: Beorn & Tulonville & Foreon Official Thread
Tulonville is gone now. The remaining plots were given to their residents.
--Tulonsae
Re: Beorn & Tulonville & Foreon Official Thread
Tulon if u have any left id like one?
-asi1998
~John 3:16
~John 3:16
Re: Beorn & Tulonville & Foreon Official Thread
The area that was Tulonville is uncuboided now. Go pick whatever area you want. I left the trees in the underground tree farm. And the nether portal is still there. But the above ground building is gone - and all spawned building materials are gone.asi1998 wrote:Tulon if u have any left id like one?
But you can certainly claim that if you want.
--Tulonsae
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