A place for Teams, Cities, and Groups to have dedicated threads
-
ShadowCreator
- Puzzle Master
- Posts: 224
- Joined: 19 Feb 2012, 06:54
- Location: Puzzles
Post
by ShadowCreator » 03 Oct 2012, 10:15
Timbervale!
Finally got around to making a thread, plus i haven't seen most of my 'residents' in ages. :/
Timbervale is a town i founded shortly after the release of Borjan. This town is pretty much what i spend nearly all my in-game time working on when im not out
trespassing exploring and has a territory of roughly 300x300 blocks. The town of Timbervale is located in south-east borjan and can be located by travelling two stops south and one stop east from spawn and is where i
hold the line against the evil spreading Imperials am friendly neighbours with those tree dwelling people of the south. The entrance to Tv is roughly located at:
x=8829
z=3008
Residents
Map
Current plots available
Official town rules
Current Timbervale Projects
Town Pictures
I'll add these at a later date.
Last edited by
ShadowCreator on 05 Oct 2012, 17:55, edited 1 time in total.
-
Invunarble
- Site Contributor
- Posts: 4201
- Joined: 11 Feb 2012, 18:45
- Location: Canada
Post
by Invunarble » 03 Oct 2012, 15:02
"Lumbervale".
"The roses are red, but Invunarble is blue. Hit him with a puma." - Vallorn
"Baked fucking potato" - Lord Mountbatten, 2014
-
tanisjihanis
- Retired
- Posts: 1495
- Joined: 31 Jan 2011, 17:29
- Location: Berkeley, California
Post
by tanisjihanis » 03 Oct 2012, 16:35
No one can hold the line forever good sir.
C. S. Lewis wrote:-When we become adults, we must put away childish things, including the fear of childishness and the desire to be very grown up
-To truly own something one must be capable of giving it away
-
LS13
- Retired
- Posts: 2808
- Joined: 26 Sep 2011, 15:06
- Location: Houston, Texas
Post
by LS13 » 03 Oct 2012, 17:33
We are already on your flank
Soon...
Daemon wrote:I'm going to draw the fuck out of this egg.
-
ShadowCreator
- Puzzle Master
- Posts: 224
- Joined: 19 Feb 2012, 06:54
- Location: Puzzles
Post
by ShadowCreator » 04 Oct 2012, 12:34
LS13 wrote:We are already on your flank
Soon...
True, i notice that you imperials have also taken control of what was once yabai's claim so you are pretty much right on my doorstep now. Also i completely forgot to mention that the town has an awesome flag.
You do not have the required permissions to view the files attached to this post.
-
LS13
- Retired
- Posts: 2808
- Joined: 26 Sep 2011, 15:06
- Location: Houston, Texas
Post
by LS13 » 04 Oct 2012, 19:04
Yabai's claim has always been part of Branchscape, it is the site of Vulpis, which was supposed to be the military base
Also, great flag!
Daemon wrote:I'm going to draw the fuck out of this egg.
-
ShadowCreator
- Puzzle Master
- Posts: 224
- Joined: 19 Feb 2012, 06:54
- Location: Puzzles
Post
by ShadowCreator » 06 Oct 2012, 04:45
I've begun work on a second section of the tree farm, Currently the max tree count is 1156, when i've finished the farm should hold double that.
-
trovo22
- Posts: 643
- Joined: 13 Nov 2011, 11:28
- Location: Illinois, US of A
Post
by trovo22 » 06 Oct 2012, 23:38
About time jeez. Anyway you might want to put Rail to WyndHelm when you get the chance. Looking great!
DURRR lalala NINJA!!!
-
Tulonsae
- Plugin Queen
- Posts: 3886
- Joined: 19 May 2011, 17:35
Post
by Tulonsae » 14 Oct 2012, 06:00
You have a very nice town.
--Tulonsae
-
ShadowCreator
- Puzzle Master
- Posts: 224
- Joined: 19 Feb 2012, 06:54
- Location: Puzzles
Post
by ShadowCreator » 28 Oct 2012, 15:28
Right, so the tree farm is very nearly done. Only about 18k blocks left to remove, which is nothing compared to the 120k already moved to accomodate that farm. hooray!
-
ziggylord
- Posts: 238
- Joined: 09 Jun 2011, 02:53
- Location: Straya mayte
Post
by ziggylord » 29 Oct 2012, 06:35
Ill wait till embassy plots are up To ask to join. Although most of the USSR have buggered off to who knows where we can still LOOK like we have a continued presence on the server.
Who is online
Users browsing this forum: No registered users and 110 guests