Clear Skies - Discussion Thread

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Iron_Fang
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Re: Clear Skies - Discussion Thread

Post by Iron_Fang » 13 Jul 2011, 12:52

It has been abit quiet on the rpg lately :(
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Sir_Luke
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Re: Clear Skies - Discussion Thread

Post by Sir_Luke » 13 Jul 2011, 14:26

:( I know right?! :(
It needs to be about, 20% cooler.

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Re: Clear Skies - Discussion Thread

Post by ojamamask » 13 Jul 2011, 14:41

I'm waiting for skunk to post something
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Skunk_Giant
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Re: Clear Skies - Discussion Thread

Post by Skunk_Giant » 13 Jul 2011, 15:40

Sorry guys, I'm urgently packing, as I'm leaving Canada tonight. As well as that, I'm not in a very good mood for writing.
Oh hey, I have a signature now! 26/07/11


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haxxorzd00d wrote:Keep talking, Skunk. Everybody likes you and you're stunningly handsome.

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Blank_Kold
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Re: Clear Skies - Discussion Thread

Post by Blank_Kold » 13 Jul 2011, 16:16

's'cool

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Sir_Luke
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Re: Clear Skies - Discussion Thread

Post by Sir_Luke » 13 Jul 2011, 18:50

Yeah, it's not like you owe us anything. Write when ever you want.
It needs to be about, 20% cooler.

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Re: Clear Skies - Discussion Thread

Post by Iron_Fang » 15 Jul 2011, 03:19

ye skunk you take control of my character please i can only get on wifi occasionally at the moment because i am in London =D
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Re: Clear Skies - Discussion Thread

Post by Skunk_Giant » 15 Jul 2011, 03:23

Will do. Guys, remember not to do anything game changing in this fight scene. Try not to have an effect on other playable characters too much. Just have fun writing about your character fighting off the terrorists! :D
Oh hey, I have a signature now! 26/07/11


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haxxorzd00d wrote:Keep talking, Skunk. Everybody likes you and you're stunningly handsome.

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Iron_Fang
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Re: Clear Skies - Discussion Thread

Post by Iron_Fang » 15 Jul 2011, 03:24

lol ok =D just felt like being heroic
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Re: Clear Skies - Discussion Thread

Post by Skunk_Giant » 15 Jul 2011, 03:38

Oh, no, that wasn't in response to your post. In fact, I hadn't even seen your post when I typed that. That was just to everyone. Your post was fine. It's just if you maybe said another player was injured, without that player writing about being injured...

If that makes sense.

In other words, your post was fine. :D
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haxxorzd00d wrote:Keep talking, Skunk. Everybody likes you and you're stunningly handsome.

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Re: Clear Skies - Discussion Thread

Post by Iron_Fang » 15 Jul 2011, 15:50

Ahh ok :)
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Re: Clear Skies - Discussion Thread

Post by Blank_Kold » 16 Jul 2011, 06:31

Kaos, before this is brought up, the pain in your arm will be extremely transient, and will disappear in time for the explosions to be a problem.

Toroid rounds are plasma bullets shot with speeds numbering in the tens of thousands miles per second. They go of with force equivalent to pounds of explosives but inflict little to no physical damage. They do, however, shower the surrounding area with high energy radiation, rendering pretty much any electrical equipment useless for a period of time.
http://en.wikipedia.org/wiki/Shiva_Star
What the toroid rounds are based on.

ENT is just a fictional explosive several times stronger than the explosives used today.

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Re: Clear Skies - Discussion Thread

Post by Sir_Luke » 16 Jul 2011, 08:13

Lucky me, my Character is too beat up to notice anything else.
It needs to be about, 20% cooler.

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Re: Clear Skies - Discussion Thread

Post by Skunk_Giant » 20 Jul 2011, 05:36

Well, I'm gonna be honest, I'm kind of confused as to what's happening with Vestis's story.
Also, guys, I'll try to get an update in soon, but for now, just talk to each other.
Oh hey, I have a signature now! 26/07/11


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haxxorzd00d wrote:Keep talking, Skunk. Everybody likes you and you're stunningly handsome.

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Sir_Luke
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Re: Clear Skies - Discussion Thread

Post by Sir_Luke » 20 Jul 2011, 13:43

IKR?! Vetis, are you off in your own little world here?
It needs to be about, 20% cooler.

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Re: Clear Skies - Discussion Thread

Post by ojamamask » 20 Jul 2011, 14:43

weait wait! I'm lost. So is nathan and erika the only one on the ship now and everyone else is left behind? And also, are we allowed to have powers? (I know were not supposed to be superman or anything but I was just wandering.)
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Re: Clear Skies - Discussion Thread

Post by Iron_Fang » 20 Jul 2011, 14:58

no we are all on the ship
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Re: Clear Skies - Discussion Thread

Post by ojamamask » 20 Jul 2011, 15:00

dammit!!

And did we retreat or actually win?
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Re: Clear Skies - Discussion Thread

Post by Iron_Fang » 20 Jul 2011, 15:45

I ain't lying in a pool of blood and it would be cool if we develope powers due to evolution
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Re: Clear Skies - Discussion Thread

Post by ojamamask » 20 Jul 2011, 15:48

No meant other people.
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Re: Clear Skies - Discussion Thread

Post by Iron_Fang » 20 Jul 2011, 16:00

Ahhhhh ok
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Re: Clear Skies - Discussion Thread

Post by ojamamask » 20 Jul 2011, 16:13

ok so I made my character have almost impiercible skin, but he can still feel it but not just as much. Is that alright skunk?
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Re: Clear Skies - Discussion Thread

Post by Skunk_Giant » 20 Jul 2011, 16:17

Haven't read it yet, and I don't have time right now, but I guess as long as you explain it.
Oh hey, I have a signature now! 26/07/11


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haxxorzd00d wrote:Keep talking, Skunk. Everybody likes you and you're stunningly handsome.

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Iron_Fang
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Re: Clear Skies - Discussion Thread

Post by Iron_Fang » 20 Jul 2011, 16:26

Could I control some machines and repair them because I'm a epic mechanic????
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Re: Clear Skies - Discussion Thread

Post by Blank_Kold » 20 Jul 2011, 16:44

Don't worry to much about sol, that will likely get phased out.

Syndrome is short for stunted rationality syndrome. A genetic mutation that first started appearing several years before the end of the war. most often, the mutation presents itself violently in the patients early life, almost always killing them sure to the strain imposed on their bodies. Those that have it relatively late or survive the early stages grow to show signs of sociopathy.

In rare cases, the early effects of can create a person with fractured personalities, as is seen with Vestis and Abyss. In addition to the psychological effects, the syndrome can manifest in a physical manor as well. Though those who did not develop multiple personalities lack the ability to control them and often receive tumors and cysts from the various abilities. Known physical manifestations include a change in eye color, rapid cell regeneration, hyper reflexes, hyper perception, heart palpitations, and increased control over fight our flight reactions.

Sorry to not be posting much at the moment, my times been rather short.

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Re: Clear Skies - Discussion Thread

Post by Skunk_Giant » 21 Jul 2011, 00:36

Alrighty, makes a bit more sense now. So is Abyss just a random person working with Vestis?
Oh hey, I have a signature now! 26/07/11


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haxxorzd00d wrote:Keep talking, Skunk. Everybody likes you and you're stunningly handsome.

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Re: Clear Skies - Discussion Thread

Post by Blank_Kold » 21 Jul 2011, 18:27

He's a second personality.

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Re: Clear Skies - Discussion Thread

Post by Iron_Fang » 21 Jul 2011, 18:38

Ok the explanation for my power:
In the year 2550 scientists tried to recreate certain aspects of old ones. Bending atomic structures and bonds. Some of these were deadly when mixed and on the space station they were mixed unknowingly, killing the scientists, absorbing their knowledge and contaminating some of the water, it has come very rare now (6 years later). Sometimes the effects are good, ok, bad or terrible (instant death on contact). On most occasions it never surfaces but the brain loads what they do (for Blackmane, engineering ect) and change the person to do it's job.
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Sir_Luke
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Re: Clear Skies - Discussion Thread

Post by Sir_Luke » 22 Jul 2011, 09:32

Luke: MEDIC!
Luke: MEDIC!
Luke: MEDIC!
Luke: MEDIC!
Luke: Help!
Luke: MEDIC!
(TF2 quotes).
It needs to be about, 20% cooler.

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Re: Clear Skies - Discussion Thread

Post by ojamamask » 22 Jul 2011, 11:29

you could've told me you're still lying in a pool of blood luke
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