They came in the night. They took you quickly, silently. They drugged you. You woke up on a plane, surrounded by other, equally confused, people. Your kidnappers entered the room through a heavily locked door. You recognized one of them. He was the secretary general of the United Nations.
No one had the courage to say anything. Finally, the secretary general spoke; "You are here as part of an experiment. We have found a wormhole, and it is linked to a world which is almost identical to ours - but 800 years behind us. The island we are approaching is where the wormhole is located. You will be sent to a small facility, equipped with medieval weapons, armour and instructors. Dismissed!"
You have been trained and sent out onto the island. Every once and a while, the location of the wormhole will change and items, food, or even people will appear on the island. These people speak a variety of the languages found in Medieval Europe.
Injuries will heal 5 health per day unless they are deep, in which case they will either not heal or make you lose health. The only way to heal injuries is to bandage them up.
Your goal is, at first, to survive. Another goal will be added when I expand the maximum amount of players.
Maximum Amount of Players: 4
Character Creation
You can only use Medieval-Era weaponry and clothing, so that the other planet does not become contaminated with our advanced technology.
Name:
Appearance (Your clothing must be medieval):
History (This, combined with personality, will determine how I choose to narrate you):
Personality:
Preferred Weapons (I will veto if overpowered. Keep time period in mind):
Stats
You have 40 points to spend on stats. The maximum amount of points per stat is 10.
Brute Strength:
Constitution (Health, starting = 50, regain from eating):
Stamina:
Intelligence:
Weapon Skill:
Awareness:
Threat (How much of a threat enemies think you are. High stats make you less threatening):
First come, first serve.
EricSmarties