I've had the idea in mind for a little while now to try and put together a new forum game. Something more structured than what has been done previously, with more emphasis on gameplay and strategy. Closer to a D & D campaign than anything else.
I hope to be able to include skill trees, a branching storyline, boss fights, looting, and enough depth for replayability. However all that takes a lot of work, especially since I plan to illustrate as much of it as possible. So I'm setting up this test encounter just to give an idea of what I'm aiming for, test the mechanics, and gauge the level of interest. If all goes well I'd also be interested in enlisting the help of a volunteer writer to help devise the story.
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Mission 1: Prologue
Your party has been ambushed along their journey by a band of Orcs intent on theft. Little do they know that you are no humble travelers, but hardened mercenaries seeking an audience with the king. Fight them off and clear the way.
Party stats:
Warrior
Rogue
Mage
Orc bandit
Terrain:
Grass: Basic terrain tile. No movement penalty
Rocks: Movement halved (rounded down) when crossing. Provides a +1 bonus to ranged attacks
Trees: Can be used as cover by the rogue. Provides +2 armor vs ranged attacks
If you want to take part in the test demo leave a message below. There are only 3 characters I'm afraid so it's first come, first served. Feel free to invent a backstory for your character. I'll be controlling the enemies and handling any behind the scenes dice rolls.
Hopefully this can be a fun way to roleplay, and if it goes well I'll be expanding it into a full game.