Space Marine Review
Posted: 17 Sep 2011, 05:55
well Space Marine. a title based off of the classic Warhammer 40,000 franchise made by Relic Entertainment who have also made the Dawn Of War games that are also based off the franchise. this experience with the 40K universe bleeds through in everything in the game but is merged excellently with retro and modern gameplay.
well then lets look at the facets of this game on more depth then, il begin with the story. its decent but nothing utterly memorable. it serves well to give some backdrop to the gameplay and it succeeds in creating an attachment to the characters which is never a bad thing. it also does well at painting the 40K universe with all the mixtures of intrigue, horror, aliens, daemons and war on a massive scale that Games Workshop (the creators of the 40K universe) can think up. overall its good but nothing special you will most likely forget it soon after playing.
okay next lets look at the graphics. i played it on PS3 and they were awesome. from the sheen coming off Captain Titus's power armor to the spray of shiny glistening blood when you put a chainsword/power axe/ thunder hammer through the face of an ork. now if you look closely then there is some copypasting of effects (especially with the later enemies) however it never gets too over the top. the cutscenes feel slightly stylized like the rest of the game and the use of lighting works great in these scenes.
next is the Aesthetic of the game. it is a perfect representation of the 40k universe insofar as it bleeds a gothic future full of horror and death. there is a slight yellow-brown tint over everything which feels slightly out of place but works well when in combat where all the glowing weapon effects, blood spray and explosions burst on this slightly dull background. the size of everything is also interesting as it makes you feel slightly insignificant even as this huge power armored death machine, to quote their own blurb "Everything is larger than life".
finally lets look at the gameplay. its meaty there's no doubt about it but its very easy to get pulled into melee combos and get stuck in them while a big Nob hits you in the face with a hammer. there's a sense of weight to everything which makes it somewhat difficult to control when you need speed more than anything. however it never breaks the experience especially when you get a jetpack. there are a few boss fights which are rather tough but extremely satisfying.
the melee weapons have some nice varity and the guns are excelent, especialy when fired they sound and feel like these huge weapons of destruction that they are.
overall the game is a perfect representation of the warhammer 40,000 universe for better or worse. as a game its very fun to not cower behind cover all the time and just get stuck in but the way of regaining health in combat takes some getting used to. i would recommend it to anyone who either likes 40k or just wants a good third person game. theres nothing groundbreaking but its still a very good game.
il post a review of the multiplayer at some point in this thread.
well then lets look at the facets of this game on more depth then, il begin with the story. its decent but nothing utterly memorable. it serves well to give some backdrop to the gameplay and it succeeds in creating an attachment to the characters which is never a bad thing. it also does well at painting the 40K universe with all the mixtures of intrigue, horror, aliens, daemons and war on a massive scale that Games Workshop (the creators of the 40K universe) can think up. overall its good but nothing special you will most likely forget it soon after playing.
okay next lets look at the graphics. i played it on PS3 and they were awesome. from the sheen coming off Captain Titus's power armor to the spray of shiny glistening blood when you put a chainsword/power axe/ thunder hammer through the face of an ork. now if you look closely then there is some copypasting of effects (especially with the later enemies) however it never gets too over the top. the cutscenes feel slightly stylized like the rest of the game and the use of lighting works great in these scenes.
next is the Aesthetic of the game. it is a perfect representation of the 40k universe insofar as it bleeds a gothic future full of horror and death. there is a slight yellow-brown tint over everything which feels slightly out of place but works well when in combat where all the glowing weapon effects, blood spray and explosions burst on this slightly dull background. the size of everything is also interesting as it makes you feel slightly insignificant even as this huge power armored death machine, to quote their own blurb "Everything is larger than life".
finally lets look at the gameplay. its meaty there's no doubt about it but its very easy to get pulled into melee combos and get stuck in them while a big Nob hits you in the face with a hammer. there's a sense of weight to everything which makes it somewhat difficult to control when you need speed more than anything. however it never breaks the experience especially when you get a jetpack. there are a few boss fights which are rather tough but extremely satisfying.
the melee weapons have some nice varity and the guns are excelent, especialy when fired they sound and feel like these huge weapons of destruction that they are.
overall the game is a perfect representation of the warhammer 40,000 universe for better or worse. as a game its very fun to not cower behind cover all the time and just get stuck in but the way of regaining health in combat takes some getting used to. i would recommend it to anyone who either likes 40k or just wants a good third person game. theres nothing groundbreaking but its still a very good game.
il post a review of the multiplayer at some point in this thread.