Oblivion

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Sti_Jo_Lew
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Re: Oblivion

Post by Sti_Jo_Lew » 04 Aug 2011, 16:56

Aww... thought you meant a Halo mongoose.
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Re: Oblivion

Post by vallorn » 04 Aug 2011, 17:07

Sti_Jo_Lew wrote:Aww... thought you meant a Halo mongoose.
these ones eat snakes! :D and anyway why would i do that? those ones look at me funny and smell like old butt's!

you get a tortoise as your prize for militant tarp eating!
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Re: Oblivion

Post by Sti_Jo_Lew » 05 Aug 2011, 02:00

Hey, I never ate a tarp!
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Re: Oblivion

Post by Hytro » 12 Aug 2011, 14:57

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Okay, I'm kinda tired of telling people why a Daedra can't die or whats the difference's between Daedra and Aedra, and what the et'Ada are.
So' from now on, I will most likely just tell you to read in the Oblivion thread xD

Creation of The Aedra and Daedra
Spoiler! :
In the beginning, there is a void known as Sithis. The Aldmer called the void "Anu". Anu and Padomay (is - is not) are part of the void. The interplay of Anu and Padomay created the Aurbis. It is the Gray Center between is and is not of Anu and Padomay. It contains realms of Aetherius and Oblivion, and other less structured forms. The Aldmer see the Aurbis as Anuiel, the soul of Anu the void.

At first the Aurbis was turbulent and things do not last, this is because Anuiel was using Sithis to ponder himself in every possibility. In any case, from Anuiel and Sithis sprang the et'Ada, or the Original Spirits. The et'Ada did not align to anything yet, they moved towards the light or the dark, and then returned in the opposite direction without their own notice, dissolving when they hit the perfect gray again. The first et'Ada were new and they often made mistakes, for there was hardly time to practice being things before. So most things ended quickly or were not good or gave up on themselves. This was a violent time.

Akatosh (or known as Auriel by the Aldmer) one of the et'Ada, discovered how to avoid this process or was given the knowledge by Anuiel. The knowledge is time. Soon the et'Ada filled the Aurbis until the Aurbis was full and separated in two groups. Those who align to Anu reside in Aetherius and those who align to Padomay reside in Oblivion.

Lorkhan who aligned to Padomay but prefers the state of Sithis rather then the separation. Lorkhan brought a concept of a world, of becoming mothers and fathers, of being responsible, and making great sacrifices, but with no guarantee of success to all of the et'Ada. The et'Ada were split in to two factions. One faction was excited and immediately started the project. Magnus (et'Ada of Magic) participated as the architect on the creation of the world. Kynareth (et'Ada of Air) provided the space for the world in the void. Akatosh, Y'ffre, Zenithar, Julianos and many others were part of this faction that is now known as the Aedra. The other faction of et'Ada who did not want to participate on the project is now known as the Daedra.

Then, the Mortal Realm or Mundus was created, being a mix of both Anu and Padomay aligned et'Ada, and it is close to Sithis. (After all, things are born, procreate and die again over and over again without ever really getting anything that lasts forever). The process of creation was painful and left most of the Aedra weak, no longer young, strong, and powerful, as they had been from the beginning of days. As their aspects began to die off, many of the Aedra vanished completely.

The remaining Aedra realized that they were tricked, but it was too late. Magnus decided to abandon the project and left to Aetherius. The rest of the Aedra came together in the Adamantine Tower and conducted a meeting. Yet, the meeting was unfruitful. Most of the Aedra left, went back to Aetherius following Magnus. Some were decided to stay in order to preserve what they had done. This group transformed themselves into Ehlnofey (the Earthbones). Y'ffre was among this group, he was the first to transform to Ehlnofey and then Laws of Nature was established. The last eight Aedra (Akatosh, Julianos, Arkay, Mara, Dibella, Zenithar, Stendarr and Kynareth) exist as the gods.

According to the Aldmeri legend, there was a great war between Auriel (Akatosh) and Lorkhan. Auriel's greatest knight, Trinimac knocked down Lorkhan and took his Heart. Lorkhan was said to be dead. But when Trinimac and Auriel wanted to destroy the Heart, it laughed at them and said, "This Heart is the heart of the world, for one was made to satisfy the other." So Auriel fastened the Heart to an arrow and cast it from the Adamantine Tower. The Heart landed on the eastern part of Tamriel and a great Volcano formed, Volcano now known as Vvardenfell.

The Daedra are still strong and "incorruptible." They created the Daedric Realms in the Oblivion, with all the inhabitants, the lesser Daedra. The Daedra were pleased of what they had done, but sometime they looked with envy over the Mortal Realm. They found that the ambitions and the passions of mortals are sometime entertaining and beyond their expectation. The actions and thoughts of mortals are different than the minions they created. Thus do the Daedra court and seduce certain amusing specimens of the Mortal Races, especially the passionate and powerful. It was also another satisfaction for the Daedra to steal or corrupt anything that Aedra has created.

After Magnus left, the Mundus was stabilized and Aldmeri history began. This was the end of the Dawn Era and the start of the Merethic Era (ME2500).
Banishment
Spoiler! :
Daedra cannot be killed. They can only be banished back into Oblivion. To banish a Daedra, their mortal body must be destroyed. The banished Daedra will return to It's Daedric Realm of origin, but It's personality slightly changes, along with It's protonymic. Usually the protonymic is extended with neonymic; obviously this means that a Daedra cannot be banished with the same protonymic twice.
Daedric Appearance
Spoiler! :
Daedra are thought to be neither male or female. It is said that Daedra can change their gender at will. For example, Boethiah is recorded as a female in Daggerfall and Battlespire, but in Morrowind, Boethiah appears as a male. Mephala is said to be female in Daggerfall, but in Morrowind, Mephala is recorded to be both male and female.
Last edited by Hytro on 13 Aug 2011, 16:08, edited 2 times in total.
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Re: Oblivion

Post by Iron_Fang » 12 Aug 2011, 15:06

what is a daedra, how does it die and isn't it derpdra?????
ow and a space wolf could easily kill it
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Re: Oblivion

Post by Wildwill002 » 12 Aug 2011, 15:13

Space wolves cant kill everything dammit!
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Spoiler! :

Code: Select all

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           '-._  '. .'  _.-'
               '-. ; .-'
              _.-;(_);-._
          _.-'   .'_'.   '-._
          \    .'/[+]\'.    /
           \_.' /     \ '._/
                |  _  |
                | [_] |
               /III III\
               `"""""""`

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Hytro
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Re: Oblivion

Post by Hytro » 12 Aug 2011, 15:14

Okay, I added it to the OP ;)
I think I will start adding stuff to the OP, like lore stuff that people might wonder about.
And I might add mod list when I have the time (this will really not happened in a good time xD so if you are experienced with mods and have a essential list, send it to me and I will look over it and maybe add it, I will add Lions list first now ;) )
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Re: Oblivion

Post by Iron_Fang » 12 Aug 2011, 15:16

Logan Grimnar has a inbuilt mp3 player with "another one bites the dust" and "i will survive on it" on it
also
http://www.google.co.uk/imgres?q=for+th ... ,r:14,s:66
and very off topic now
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aflycon
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Re: Oblivion

Post by aflycon » 12 Aug 2011, 15:25

Iron, none of your posts are contributing and it seems like you're just trying to derail the thread. Please stay on-topic.

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Re: Oblivion

Post by Iron_Fang » 12 Aug 2011, 15:28

ok =(
but now i know what Hytro is on about when she talks about the daedra!
also this is very interesting 'cas i have never played any elder scrolls games
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Hytro
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Re: Oblivion

Post by Hytro » 12 Aug 2011, 15:34

Iron_Fang wrote:ok =(
but now i know what Hytro is on about when she talks about the daedra!
also this is very interesting 'cas i have never played any elder scrolls games
You should give at least Oblivion or Morrowind a try ;)
Oblivion would be the newest and would have the best gameplay and graphics, but Morrowind have a much bigger world and much more lore, different quest lines, and more fun spells, as levitate and teleportation :D
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Re: Oblivion

Post by Iron_Fang » 12 Aug 2011, 15:41

naa ill stick with 40k but ty for trying to get me into it
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Re: Oblivion

Post by DuplicateValue » 12 Aug 2011, 16:46

My attempts to stick with playing Morrowind always fail.

I might just throw a load of mods in and see how that goes...
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"He's like fire, and ice, and rage.
He's like the night, and the storm in the heart of the sun.
He's ancient and forever.
He burns at the centre of time and he can see the turn of the universe.
And... he's wonderful."

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Hytro
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Re: Oblivion

Post by Hytro » 12 Aug 2011, 16:50

DuplicateValue wrote:My attempts to stick with playing Morrowind always fail.

I might just throw a load of mods in and see how that goes...
When it comes to playing Morrowind, I suggest to get a mod that make the combat more like Oblivion, and graphic and environment mods ;)
Morrowind have some awesome texture and new mesh mods, that will make the game much better to look at ;)
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Re: Oblivion

Post by DuplicateValue » 12 Aug 2011, 17:00

I actually think the world looks great in Morrowind - it's really atmospheric. It's really only the NPC's that I'd change, and I know of some BetterBody and face mods.

But yeah, the combat's the big one that needs fixing. :lol:
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And... he's wonderful."

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Hytro
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Re: Oblivion

Post by Hytro » 12 Aug 2011, 17:04

DuplicateValue wrote:I actually think the world looks great in Morrowind - it's really atmospheric. It's really only the NPC's that I'd change, and I know of some BetterBody and face mods.

But yeah, the combats the big one that needs fixing. :lol:
I did not mean to change the world, more like Quarls texture pack for oblivion, just makes the textures more detailed ;)
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Re: Oblivion

Post by aflycon » 12 Aug 2011, 19:42

I've only ever played Morrowind (unmodded) and Oblivion (anywhere from unmodded to modded beyond recognition :P). I've always had an interest in trying Daggerfall, though, and I read quite a bit about it a while back. Seemed like a great, underrated game.

Arena always struck me as "meh".

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Re: Oblivion

Post by Hytro » 12 Aug 2011, 20:51

aflycon wrote:I've only ever played Morrowind (unmodded) and Oblivion (anywhere from unmodded to modded beyond recognition :P). I've always had an interest in trying Daggerfall, though, and I read quite a bit about it a while back. Seemed like a great, underrated game.

Arena always struck me as "meh".
Daggerfall is a great game, LOTS of stuff to see xD
And Arena, hard as bedrock -.-
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Re: Oblivion

Post by UndeadJesus » 13 Aug 2011, 07:34

Found a list of good quest mods :D

BOOM:
http://knol.google.com/k/toql-the-oblivion-quest-list#

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aflycon
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Re: Oblivion

Post by aflycon » 13 Aug 2011, 12:55

UndeadJesus wrote:Found a list of good quest mods :D

BOOM:
http://knol.google.com/k/toql-the-oblivion-quest-list#
I.. I love you..

Now I need to reinstall Oblivion.

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Hytro
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Re: Oblivion

Post by Hytro » 13 Aug 2011, 15:12

UndeadJesus wrote:Found a list of good quest mods :D

BOOM:
http://knol.google.com/k/toql-the-oblivion-quest-list#
I'll make a pretty list with them later in the OP ;)
should I write "By UndeadJesus" or "Found by UndeadJesus" ?
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Re: Oblivion

Post by Hytro » 13 Aug 2011, 22:49

Just added the new quest list to the OP, just so its easier to find :P
And if anyone is wondering about anything, any mods they wants or any lore related questions, shoot :P
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Re: Oblivion

Post by UndeadJesus » 14 Aug 2011, 02:32

Hytro wrote:
UndeadJesus wrote:Found a list of good quest mods :D

BOOM:
http://knol.google.com/k/toql-the-oblivion-quest-list#
I'll make a pretty list with them later in the OP ;)
should I write "By UndeadJesus" or "Found by UndeadJesus" ?
Found By UndeadJesus.

I'll start a good dungeon mod list later

I downloaded another gigabytes worth of mods last night :D

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Hytro
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Re: Oblivion

Post by Hytro » 14 Aug 2011, 06:17

UndeadJesus wrote:
Hytro wrote:
UndeadJesus wrote:Found a list of good quest mods :D

BOOM:
http://knol.google.com/k/toql-the-oblivion-quest-list#
I'll make a pretty list with them later in the OP ;)
should I write "By UndeadJesus" or "Found by UndeadJesus" ?
Found By UndeadJesus.

I'll start a good dungeon mod list later

I downloaded another gigabytes worth of mods last night :D
Awesome ;)
I'll try and get a list with most patches, like the Unofficial Oblivion Patch, and most mods that fixes stuff :P
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Re: Oblivion

Post by aflycon » 14 Aug 2011, 13:26

Then combine everything into a supermod.

That would be the most amazing thing in the world.

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Re: Oblivion

Post by Milo_Windby » 15 Aug 2011, 03:18

Ok, this is not oblivion, but its still elder scrolls and very well done.

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UndeadJesus
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Re: Oblivion

Post by UndeadJesus » 15 Aug 2011, 04:56

QUESTION TO EVERYONE:

How big is your Oblivion Data folder?

My data folder is 21.9GB :D
Last edited by UndeadJesus on 15 Aug 2011, 05:06, edited 1 time in total.

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Re: Oblivion

Post by MrJKapowey » 15 Aug 2011, 04:57

For Oblivion? Umm, I'll go check.
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Hytro
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Re: Oblivion

Post by Hytro » 15 Aug 2011, 06:24

As I just cleaned up my comp and reinstalled Oblivion.
Before I did that, I had 4 data folders >.>
One clean data as a backup and when I mod myself.
Then my massive data folder was on 43.6 GB
Not so massive 18.7 GB
And the simple thats just simple mods 11.3 GB
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Re: Oblivion

Post by UndeadJesus » 15 Aug 2011, 08:13

Hytro wrote:As I just cleaned up my comp and reinstalled Oblivion.
Before I did that, I had 4 data folders >.>
One clean data as a backup and when I mod myself.
Then my massive data folder was on 43.6 GB
Not so massive 18.7 GB
And the simple thats just simple mods 11.3 GB
I lose. :(

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