Lord's Landing

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Jakeman214
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Re: Lord's Landing

Post by Jakeman214 » 01 Feb 2012, 06:29

vallorn wrote:GOOD NEWS! ive decided to build a Spaceport!
my plan is to populate it with the old ships of the Alpharius Inititive and hopefully have one of the old Raven Empire cruisers too!

as well as that there will be space for several private ships from Shuttle Class to Frigate Class and maybe even a spot for a Destroyer Class ship. :)
Challenge for you Vallorn. Build in your spaceport a Scale version of any Battlefleet Gothic Warship. The smallest ships start at 1km long.

Also, I want plot, and I'll build an X Wing.
Tabi no tochū.
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Iron_Fang
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Re: Lord's Landing

Post by Iron_Fang » 01 Feb 2012, 11:44

I challenge someone to make me my Battle Barge!
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vallorn
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Re: Lord's Landing

Post by vallorn » 02 Feb 2012, 12:54

okay this is just getting annoying now. im putting out an open invitation to anyone who wants to build something tree related on this area of land. the current tree base can be reduced to raw materials if necessary.
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on another topic here is a couple of days old Orbital View of the town.
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Lord_Mountbatten wrote:I didn't quite hear you over the sound of my eyebrow shooting into the sky.
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XxGhOsTxReCoNxX
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Re: Lord's Landing

Post by XxGhOsTxReCoNxX » 02 Feb 2012, 20:52

Hey, Wafflehairs, Warlocks, and I's town is almost done. We are changing for a mining district to a farming district.

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vallorn
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Re: Lord's Landing

Post by vallorn » 02 Feb 2012, 21:29

the Dark Forest is now both much Darker and has near 100% tree cover.

enjoy! :D

also im happy to welcome Invunarble and Sirrus to our town! :D
Lord_Mountbatten wrote:I didn't quite hear you over the sound of my eyebrow shooting into the sky.
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Byroe
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Re: Lord's Landing

Post by Byroe » 02 Feb 2012, 23:00

I hate my town. May i join yours instead? :)
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"yesterday is history, tomorrow is a mystery, and today is a gift, that is why we call it the present."

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XxGhOsTxReCoNxX
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Re: Lord's Landing

Post by XxGhOsTxReCoNxX » 05 Feb 2012, 01:59

Wafflehair, Warlockseer, and I's town, Olivine, will be open at 9 AM server time today ( Sunday ). Complete farms. Working on breeding, tree farm and shroom farm, but those are later projects!

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andy25100
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Re: Lord's Landing

Post by andy25100 » 05 Feb 2012, 12:17

This town is now 20% cooler because i'm living in it
"They'll tear you apart, bone by bone... ...and build with you a human throne. Their buck- toothed king will sit upon What once was you, but now is gone. This key unlocks the gates of Hell. Steady traveler, use it well." - Grim Fandango - Poem of the Flaming Demon Beavers
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XxGhOsTxReCoNxX
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Re: Lord's Landing

Post by XxGhOsTxReCoNxX » 05 Feb 2012, 21:41

Here's some pictures of Olivine.
Spoiler! :
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vallorn
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Re: Lord's Landing

Post by vallorn » 05 Feb 2012, 21:42

no golems you say? :twisted:
Lord_Mountbatten wrote:I didn't quite hear you over the sound of my eyebrow shooting into the sky.
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vallorn
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Re: Lord's Landing

Post by vallorn » 10 Feb 2012, 13:17

Project: "Heaven piercing drill" is a go!


it may or may not be a new style of Mob Tower :?
Lord_Mountbatten wrote:I didn't quite hear you over the sound of my eyebrow shooting into the sky.
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vallorn
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Re: Lord's Landing

Post by vallorn » 16 Feb 2012, 15:26

Our portal has been open a couple of days now and is VERY popular!

To improve the Dragon Hunting experience I have built this.
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It's a Lodgehouse for dragonslayers to set thier home beds in and also contains a fully Bookshelfed Enchantment Suite under its floor (accessible by a Lift sign)! It has a door in the back that leads straight to the Portal Tower too! :D

I will also soon be adding a public Alchemy area for potion makers!
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One last thing. If you wish to have a private chest in the Lodgehouse for storing Dragon Hunting gear, please leave me a post on this thread. you will find your chest on the main floor and marked by a sign. :)
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Lord_Mountbatten wrote:I didn't quite hear you over the sound of my eyebrow shooting into the sky.
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OI YOU!
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JOIN US AND ADD PEOPLE FOR FUN TIMES!

CUT: Baldrick

Dominikvl9965
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Re: Lord's Landing

Post by Dominikvl9965 » 20 Feb 2012, 06:27

I went into the end portal and found in the end another portal so i went in it it was actually the credits so i waited until they wrere finished and the i respawed but landed back in the portal back and it started all over again can anyone help me get out?
It's about who your are now, that's what counts mate.
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SMWasder
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Re: Lord's Landing

Post by SMWasder » 20 Feb 2012, 11:16

That's an awkward sentence.

You tried /gs?
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WWTDD

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vallorn
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Re: Lord's Landing

Post by vallorn » 20 Feb 2012, 12:02

that happens sometimes. its an SMP bug with the portals. try hitting ESC during the cutscene/credits until it dumps you in the hub. :)

EDIT:
forgot to mention. LL now has a Cave Spider Xp Grinder (CSXD). the path to it can be found beside the entrance to the Dohvakiihn Lodgehouse. :)

(its proven to be 100% safe UNLESS you leave the spiders to build up in the Kill Flow. If you do then there is a chance they could glitch out of the device and eat your face off. :? )
Lord_Mountbatten wrote:I didn't quite hear you over the sound of my eyebrow shooting into the sky.
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Iron_Fang
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Re: Lord's Landing

Post by Iron_Fang » 20 Feb 2012, 13:22

I has plans for the use of the tree district for center parc's "tree houses" there shall be 3 of them, Hazelnut, Pinewood and Birchwood. One as a hotel and two to interested buyers!
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Dominikvl9965
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Re: Lord's Landing

Post by Dominikvl9965 » 28 Feb 2012, 12:26

Can I please get a private chest in the lodgehouse?
It's about who your are now, that's what counts mate.
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Iron_Fang
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Re: Lord's Landing

Post by Iron_Fang » 28 Feb 2012, 12:44

You already have a house for that ect.
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Dominikvl9965
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Re: Lord's Landing

Post by Dominikvl9965 » 28 Feb 2012, 17:43

Oh yeah I forgot lol
It's about who your are now, that's what counts mate.
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vallorn
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Re: Lord's Landing

Post by vallorn » 02 Mar 2012, 19:50

I have completed the majority of work on my current project The Helicarrier. So far it contains 2 Broadsides made up of 6 TNT cannons each. Each one of those cannons fires a TNT charge farther than Normal render distance will show and each broadside can be fired by a single lever.

Then there is the Prow Supercannon. This monster of a gun fires 4 TNT projectiles with a propellant of 32 TNT. Im working on accuracy in it at the moment otherwise it kind of goes nuts (one of the projectiles has a tendency to fly off at nearly 90 degrees to the direction of the barrel). :?

and did i mention its made 75% from Obsidian? :twisted:
Lord_Mountbatten wrote:I didn't quite hear you over the sound of my eyebrow shooting into the sky.
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vallorn
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Re: Lord's Landing

Post by vallorn » 04 Mar 2012, 12:20

The HMS Luna is completed.
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Lord_Mountbatten wrote:I didn't quite hear you over the sound of my eyebrow shooting into the sky.
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OI YOU!
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CUT: Baldrick

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andy25100
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Re: Lord's Landing

Post by andy25100 » 04 Mar 2012, 12:32

[Redacted]
Last edited by Lord_Mountbatten on 04 Mar 2012, 13:51, edited 1 time in total.
Reason: Ponies go in Lounge
"They'll tear you apart, bone by bone... ...and build with you a human throne. Their buck- toothed king will sit upon What once was you, but now is gone. This key unlocks the gates of Hell. Steady traveler, use it well." - Grim Fandango - Poem of the Flaming Demon Beavers
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SMWasder
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Re: Lord's Landing

Post by SMWasder » 04 Mar 2012, 13:44

Also, the second, smaller, extra swanky harbour is open. Ask me if you would like a mooring.
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WWTDD

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XxGhOsTxReCoNxX
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Re: Lord's Landing

Post by XxGhOsTxReCoNxX » 10 Mar 2012, 21:13

Iron, or Vall, I'd like to build the vault, could I...?

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Iron_Fang
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Re: Lord's Landing

Post by Iron_Fang » 11 Mar 2012, 03:15

yes please!
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Iron_Fang
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Re: Lord's Landing

Post by Iron_Fang » 17 Mar 2012, 13:28

New Mansion plots avaliable! ask val or me for more info!
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vallorn
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Re: Lord's Landing

Post by vallorn » 17 Mar 2012, 13:35

Some screenshots of the first Mansion Plot.
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Lord_Mountbatten wrote:I didn't quite hear you over the sound of my eyebrow shooting into the sky.
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OI YOU!
YES YOU!
WE HAVE A STEAM COMMUNITY GROUP!
JOIN US AND ADD PEOPLE FOR FUN TIMES!

CUT: Baldrick

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vallorn
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Re: Lord's Landing

Post by vallorn » 23 Mar 2012, 09:04

The plot is sold and the outer wall is complete ( it took about an Inv of cobble to finish...)
Congrats to M4*ohgodthelettersandnumbers* for having got that prime piece of real estate for 2 diamonds!


and can someone slap Fang for making me have to finish his bloody wall for him?
Lord_Mountbatten wrote:I didn't quite hear you over the sound of my eyebrow shooting into the sky.
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OI YOU!
YES YOU!
WE HAVE A STEAM COMMUNITY GROUP!
JOIN US AND ADD PEOPLE FOR FUN TIMES!

CUT: Baldrick

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J4Numbers
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Re: Lord's Landing

Post by J4Numbers » 23 Mar 2012, 11:43

vallorn wrote:Congrats to M4*ohgodthelettersandnumbers*
Would it be easier if you just left it at M477?

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Iron_Fang
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Re: Lord's Landing

Post by Iron_Fang » 23 Mar 2012, 11:55

NEVAR! FOR FENRIS! *charges
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