Beorn & Tulonville & Foreon Official Thread

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XxGhOsTxReCoNxX
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Re: Beorn & Tulonville & Foreon Official Thread

Post by XxGhOsTxReCoNxX » 28 Mar 2012, 12:45

Anything I could help with? I love Beorn, and would love to help :)

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derigin
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Re: Beorn & Tulonville & Foreon Official Thread

Post by derigin » 06 Apr 2012, 19:48

Sure Ghost. I'll let you know when I get some of the projects up and going.

In the meantime, I updated the Beorn Landclaim map. It is not exact, but it is close enough:
http://i.imgur.com/7c3vx.jpg

Red: Beorn
Blue: Tulonville/Arca
Light Blue: DistortedStu's Private Claim
Yellow: New Bucks
Pink: Moonstar
Orange: HarborTown

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derigin
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Re: Beorn & Tulonville & Foreon Official Thread

Post by derigin » 15 Apr 2012, 14:03

Beorn Subway, running East from Fyra Rails to Verdant, is complete. :)

There will be three other lines. One that runs to West Beorn, Moonstar, Harbortown. One that run to South Beorn, The Shire. And another that runs to Tulonville and probably New Bucks and Arca.

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J4Numbers
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Re: Beorn & Tulonville & Foreon Official Thread

Post by J4Numbers » 30 Apr 2012, 19:45

At last, your embassy plot is ready, it is a 10x10 box right next to the main tree with co-ords
x-9749
y-64
z-4074
We just need to sort out a child cuboid for it, and It's all yours

Dominikvl9965
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Re: Beorn & Tulonville & Foreon Official Thread

Post by Dominikvl9965 » 26 May 2012, 01:09

Wow its long time that i saw beorn!
It's about who your are now, that's what counts mate.
-Modocam

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derigin
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Re: Beorn & Tulonville & Foreon Official Thread

Post by derigin » 25 Jul 2012, 15:29

Just a heads up about Beorn. This thread will be going through a re-organization soon. Beorn has also been going through a renovation; there's plenty more plots available.

I am also seeking users interested in building unique things (potential landmarks) and for building skyscrapers.

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Invunarble
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Re: Beorn & Tulonville & Foreon Official Thread

Post by Invunarble » 30 Jul 2012, 15:50

News, me, angelgirl8271, powerfulkingt, and rbk95 are running a strip club in Beorn, if anyone has some strippers they'd like to donate it would be much appericiated :)
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Aenir_bEPU
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Re: Beorn & Tulonville & Foreon Official Thread

Post by Aenir_bEPU » 03 Aug 2012, 01:59

Invunarble wrote:News, me, angelgirl8271, powerfulkingt, and rbk95 are running a strip club in Beorn, if anyone has some strippers they'd like to donate it would be much appericiated :)
I go away and this is what's been happening around here!?
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derigin
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Re: Beorn & Tulonville & Foreon Official Thread

Post by derigin » 13 Oct 2012, 21:52

Beorn is now Retired!

I've gone ahead, and retired the town of Beorn. What this means is that, while any residents can continue to build and live in their houses there, that the rest of the town is no longer considered active and wont be seeking any new residents. The town will be left as is, perhaps remaining a museum town for people to visit and check out. I think this is the best way of honorably recognizing how inactive the town has gotten over the last year, and to give it the end it deserves.

I will still keep the landclaim for the town, but I wont be running it anymore, sorry.

I've had some great memories with its residents, and I want to recognize how much you all mean to me for that. You made my gaming experience on this server that much better. I don't know what my future holds in terms of what I will be doing in game, but I know I will always have Beorn and its citizens to think fondly of. Thank you!

NOTE: An important point, I've gotten rid of any and all landclaims I currently have on the server which are just open land. These include areas west of Beorn and north of Beorn... so those are free to build on now.

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asi1998
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Re: Beorn & Tulonville & Foreon Official Thread

Post by asi1998 » 13 Oct 2012, 21:53

D: Beorn will always be remembered. Sigh
-asi1998
~John 3:16
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Invunarble
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Re: Beorn & Tulonville & Foreon Official Thread

Post by Invunarble » 13 Oct 2012, 21:54

derigin wrote:Beorn is now Retired!

I've gone ahead, and retired the town of Beorn. What this means is that, while any residents can continue to build and live in their houses there, that the rest of the town is no longer considered active and wont be seeking any new residents. The town will be left as is, perhaps remaining a museum town for people to visit and check out. I think this is the best way of honorably recognizing how inactive the town has gotten over the last year, and to give it the end it deserves.

I will still keep the landclaim for the town, but I wont be running it anymore, sorry.

I've had some great memories with its residents, and I want to recognize how much you all mean to me for that. You made my gaming experience on this server that much better. I don't know what my future holds in terms of what I will be doing in game, but I know I will always have Beorn and its citizens to think fondly of. Thank you!

NOTE: An important point, I've always gotten rid of any and all landclaims I currently have on the server which are just open land. These include areas west of Beorn and north of Beorn... so those are free to build on now.
Why would you retire the best town on the server ;_; my strip club is going to be deserted now, deri </3
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derigin
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Re: Beorn & Tulonville & Foreon Official Thread

Post by derigin » 13 Oct 2012, 22:00

Deserted! I'm in it right now ;)

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asi1998
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Re: Beorn & Tulonville & Foreon Official Thread

Post by asi1998 » 13 Oct 2012, 22:26

Deri i think it needs to keep running. Maybe appoint more active players to help you or who knows what but i love beorn and just the thought of losing it to retirement is tragic.
-asi1998
~John 3:16
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Tulonsae
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Re: Beorn & Tulonville & Foreon Official Thread

Post by Tulonsae » 14 Oct 2012, 05:58

Tulonville is gone now. The remaining plots were given to their residents.
--Tulonsae

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asi1998
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Re: Beorn & Tulonville & Foreon Official Thread

Post by asi1998 » 14 Oct 2012, 08:04

Tulon if u have any left id like one?
-asi1998
~John 3:16
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Tulonsae
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Re: Beorn & Tulonville & Foreon Official Thread

Post by Tulonsae » 14 Oct 2012, 15:40

asi1998 wrote:Tulon if u have any left id like one?
The area that was Tulonville is uncuboided now. Go pick whatever area you want. I left the trees in the underground tree farm. And the nether portal is still there. But the above ground building is gone - and all spawned building materials are gone.

But you can certainly claim that if you want.
--Tulonsae

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